What is the role of gaming in education?

What is the role of gaming in education?

By playing games, students gain visual and computer literacy skills which will prepare them for the world of work. Teach other skills Games can also be used to teach other skills such as critical thinking, problem solving, sportsmanship, interaction and collaboration with peers.

How do you write a literature review for educational research?

The Process of Writing a Literature Review

  1. Identify a topic.
  2. Find research articles on that topic.
  3. Read and analyze each article.
  4. Compare all of the themes addressed in the articles.
  5. Use your notes from the article analysis matrix to decide how to organize your literature review (make an outline).

Is gaming a literature?

Video games (successful ones, at least), like literature, have narrative. They have conflict, and tension, dialogue and characters. In some modern games, even, there isn’t much difference between the game and a film, besides the fact that you, the player, must make decisions.

What is a literature review in education?

Your literature review gives your readers an understanding of the evolution of scholarly research on your topic. In your literature review you will: survey the scholarly landscape. provide a synthesis of the issues, trends, and concepts. possibly provide some historical background.

How do online games affect the students academic performance?

College students spending too much time on online games every week tend to suffer from worsened learning ability, concentration problems, poor academic performance, and decreased interactions with other people.

Does online gaming affect your studies?

The Academic Performance of the respondents is not affected even if they play online games. Their grades are still good enough even if they spent time for playing. There is a significant relationship between the academic performance of the respondents and playing online games during weekends.

What are educational activities?

educational activity – the activities of educating or instructing; activities that impart knowledge or skill; “he received no formal education”; “our instruction was carefully programmed”; “good classroom teaching is seldom rewarded” didactics, education, instruction, pedagogy, teaching.

What are the disadvantages of gaming in education?

This helps in creating less stifled individuals who are not limited but can adapt to any real world situation. 1.4.2 Disadvantages of using Games in Education However, gaming in education has setbacks which need to be addressed. i.

Why is gamification a rising trend in education?

This work con-cluded that gamification was one of the rising trends in education and that the large number of literature reviews published on the gamification of learning revealed the high interest of the academic community in that field.

How many papers have been published on gamification?

This paper is an attempt to shed light on the emergence and consolidation of gamification in education/training. It reports the results of a literature review that collected and analysed around 120 papers on the topic published between 2011 and 2014.

How is game based learning used in education?

In the educational context, it is utilized as it is perceived to be an integral part of the teaching-learning process (Figueroa, 2015). Meanwhile, as Caponetto, Earp, and Ott (2014) mentioned, game-based learning is the process of adapting games to instruction for educational purposes.